Merlin
King Arthur, together with Merlin, is looking for a successor among the knights of the Round Table. In six rounds, players use their dice to move Merlin or their own knight on the action rondel; the space you reach determines the action of your turn - place a follower into a principality, score points for influence, take Excalibur or the Grail, swap shield, flag or construction material, swap task cards or build. Players move only their own knight, Merlin is moved by all. In three scorings, you score built manors, defeated traitors, influence in principalities and followers as well as completed task cards.
Worker placement for 2-4 players, ages 14+
Designer: Stefan Feld, Michael Rieneck
Artist: Dennis Lohausen
Web: www.queen-games.com
Stock#: 20031
Users: For experts
Version: multi * Rules: de en fr * In-game text: no