presentation
CØpenhagen Roll & Write
Housefront decorating in Nyhavn
In Nyhavn in Copenhagen we decorate house front, using dice rolls. One sheet of front blocks is set out, it shows front parts in five colors; five dice show one color point each for colors red, green, blue, yellow, purple and white.
The active player rolls all five dice and then selects a front shape form the sheet suiting the number of results in the chosen color; you can decide to choose a shape of fewer results - for four red dice results, for instance you can also select the shape Red 3. White results are jokers for all colors. Shapes made up from two or three squares are located in the ∞ column; they can be selected always and repeatedly. Shapes of four and five squares in the 1x column are crossed out when selected. The shape you chose is entered into your own player sheet; any one of its squares is marked with x, all others with o. All other players select an unused die from the result of the active player and mark a case on the ability track of that color for points or bonuses. When a row or column are filled you score 1 point for a row and 2 points for a column with minimum one x, and 2 or 4 points for row or column with only o. If you complete a row next to a seal, you take one of the bonuses immediately or mark off two cases on one ability track. In your turn you can use any bonus or ability already unlocked by marking. A completely marked ability track scores two points. If someone collects 12 points, you win at the end of the round with most points.
Standard mechanisms, nicely packed and very well varied; an abstract game despite the topic and an attractive companion for the boardgame of the same name.
Players: 2-4
Age: 8+
Time: 30+
Designer: D. Skjold Pedersen, A. Harding Granerud
Artist: Markus Erdt
Price: ca. 19 Euro
Publisher: Queen Games 2019
Web: www.queen-games.com
Genre: Area management with dice
Users: For families
Version: multi
Rules: de en fr nl
In-game text: nl
Comments:
Companion game for the Copenhagen board game
Abstract despite topic
Standard mechanisms
Nicely varied details
Compares to:
All roll & write games
Other editions:
Currently none
Chance (pink): 2
Tactic (turquoise): 2
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0