Hordes: High Command
In the universe of Iron Kingdom, conflict is raging. Each player commands a faction - Trollbloods, Skorne, Circle Orboros or Legion of Everblight - with armies of soldiers, warlocks and Warbeasts, all faction-specific. A round is splint into Winds of War phase and player turns; those turns are comprising Capture, Orders and Battle.
Can be combined with War Machine: High Command
Deck building game for 2-4 players, ages 12+
Publisher: Privateer Press 2013
Designer: David Carl, William Shick
Art: Josh Manderville, Mike Vaillancourt and Team
Web: www.privateerpress.com
Users: For experts
Version: en * Rules: en * In-game text: yes