PLAYED FOR YOU
Winter
Truce in the cold
Winter has arrived in the world of Neuroshima bringing with it a short-lived truce among factions. In this expansion for use either with 51st State or New Era there are some novelties which enrich game play; you can also combine 51st State and New Era and add Winter or use the cards from Winter for an additional set.
The first change comes already with victory conditions – the game does not end when a faction has acquired the necessary amount of Victory Points but it takes exactly six rounds; if you then have acquired most victory points for your faction you win.
An additional game board of „Frozen City“ – double-sided, depending on your choice of playing 51st State or New Era – is equipped with Leader cards and Instant Effect cards for Conquest and Instant Effect cards for Cooperation. The general course of the game stays the same, the expansion introduces a new faction Texas with four workers in the production phase and double use of one faction contact per round. Also new are new leaders, the already mentioned Instant Effect cards, Information from the Front Line as a new kind of location card as well as new symbols and revenues.
This expansion facilitates the access to leaders; leaders are now available to all, the new leaders do not earn you victory points but reduce the distance to a certain type of building. The new cards introduce challenging aspects; some of the cards are rather powerful and shift the balance of forces drastically; all in all the game is faster and more streamlined, you must husband your resources even better and can develop strategies due to the known duration of the game.
Players: 2-6
Age: 12+
Time: 90+
Designer: Ignacy Trzewiczek
Art: Mateusz Bielski, Piotr Cieśliński, Michał Oracz
Price: ca. 19 Euro
Publisher: Portal 2012
Genre: Conflict simulation, resources management
Users: For experts
Version: multi
Rules: de en pl
In-game text: yes
Comments:
Expansion for 51st State or New Era or both together
New cards and new Texas faction
Pre-set game length of six rounds
Compares to:
Neuroshima Hex, 51st State, New Era
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 2
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 2
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0