PLAYED FOR YOU
Konvoi
Outpost versus Moloch
Confrontation between two armed forces - one player directs the Moloch hordes, who are marching on New York in the post apocalyptic Neuroshima Setting to destroy this last stronghold of Mankind. The other player commands the forces of Outpost and must destroy the machines before they reach New York.
Five cities are laid out, New York to the utmost right, and you fight for each marked district in each city. Both players command their own individual deck, from which they play cards to the current city. The conflict is decided by comparison of cards placed by both sides, but the district is - regardless of the outcome of the conflict - destroyed in any case. Moloch commands robots and modules for the robots; Outpost commands soldiers and buildings; cards have special abilities with exact and detailed rules for activations and validity; it is possible to play cards in cities where combat is yet to come.
When Moloch wins a conflict for a district an additional district is destroyed; when Outpost wins, Moloch loses cards from his deck, which he does not get back - a chance to weaken him profoundly before he fights for New York. Moloch wins in New York if he has one card left in the deck or one robot in town.
Konvoi demands concentrated game play with using of each opportunity that results from the current cards; clever use of units and their special abilities is an enormous tactical challenge. In later game knowledge of cards that are yet to come allows strategic planning ahead. A fascinating game, completely independent and yet perfectly fitting into the Neuroshima universe.
Players: 2
Age: 8+
Time: 30+
Designer: Ignacy Trzewiczek
Art: Mateusz Bielski, Michał Sztuka
Price: ca. 17 Euro
Publisher: Portal/Iello 2012
Genre: Conflict simulation with cards
Users: For experts
Special: 2 players
Version: de
Rules: de en fr pl
In-game text: yes
Comments:
Very intense game play
Lots of tactic due to special abilities of the cards
Knowledge of is advantageous
Compares to:
Revolver
Other editions:
French and English at Iello, Polish at Portal Publishing
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 2
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 2
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0