Friends
Alter
Spezial
51ST STATE
ONE NEW STATE INSTEAD OF 50
A card game set in the Neuroshima universe; 30 years after the United States have been destroyed a 51st state is in the making to mark revival and rebuilding. Four Factions - New York, The Appalachian Federation as Feudalistic Mining Union, The Merchants’ Guild and the Mutants’ Union - fight for dominance over the new state.
In each round you receive new cards in the „Lookout“ phase. Locations you can conquer and thereby acquire loot, but only once per location. Or you can cooperate with a location and thereby acquire steady albeit smaller profit in each round, or you incorporate the location into your own faction and thereby win resources and possible actions.
In total, a round of the game comprises the phases Lookout, Production, Actions, count Victory Points and clean-up. In the production phase you acquire resources, workers, contact markers, cards and victory points either through production in a base or through acquired contracts and connected or build locations or by swapping loot for resources. In the action phase players in turn have one action until all have passed – possible actions are Conquer a Location, Establish Negotiation, Incorporate a Location, Redevelop a Location, Play a new leader or exchange current Leader, Discard and draw cards, place workers or implement leader action. If you reach or top 30 points, you end the game and win.
Despite the end-time conflict topic 51st State is pure resources management coupled with worker placement and multiple uses of cards for the optimum balance of fast profit, aggression and cooperation, resulting in an excellent enjoyable game.
Spieler : 2-4
Alter : ages 12+
Dauer : ca. 60 min
Autor : Ignacy Trzewiczek
Grafik : Piotr Cieslinski, Dark Crayon
Titel : Ident
Preis : ca. 25 Euro
Verlag : Portal Publishing
Genre : Resources management
Zielgruppe : With friends
Version : de
Regeln : de en pl
Text im Spiel : ja
Kommentar:
Set in the Neuroshima Universe
Dark topic
Good components
Emphasis on optimizing resources, not conflict
Vergleichbar:
Race for the Galaxy, San Juan
Zufall 1
Taktik 3
Strategie__ 1
Kreativität
Wissen_
Gedächtnis
Kommunikation
Interaktion 2
Geschicklichkeit
Action