presentation

 

Wild Shots

Avoid being hit!

 

No, you do not want to avoid being hit by a bullet, you want to avoid certain symbols in the cards of the tricks you take! But the hit symbols change! And the symbols for trump also change with each trick!

There are 40 Wild Shots cards, ten each in green, blue, black and red and showing numbers 1 to 10; some of the cards show a cowboy hat (7), Sheriff Star (5), Revolver (10) or a Wanted Poster (4). 14 Snake Oil cards show one of the symbols and indicate the trump symbol for the next trick.

In each of the four rounds each player is dealt 10 Wild Shots cards - in case of two and three players, surplus cards go out of play for the round - and you try to avoid Revolvers in Round I, Hats in Round II, Stars and Wanted Posters in Round III and all symbols in Round IV (!!!). Revolvers score 2 penalty points, hats 3, stars 4 and wanted posters 5. For each trick you turn over the top Snake Oil card from the stack, it determines the trump symbol. You must follow suit in color but need not trick - so you need not trump with a revolver if you cannot follow suit in green and the revolver gives you penalty points but may play red with a star.

After ten tricks you count the penalty symbols of the round in your tricks and multiply them by the penalty points for this symbol in the round. After four rounds, you win with the lowest total of penalty points.

Basically, rather simply, once you get used to the duality of the symbols and to the fact that trump is not a color, but a symbol, but that you must follow suit in color, if you can and thereby maybe take a trick despite a lower card value, but because the card has a trump symbol.

 

Players: 2-4

Age: 8+

Time: 30+

Designer: Dennis Kirps, Christian Kruchten

Artist: Fiore GmbH

Price: ca. 8 Euro

Publisher: Piatnik 2017

Web: www.piatnik.com

Genre: Trick taking

Users: For families

Version: multi

Rules: cz de fr hu it pl sk

In-game text: no

 

Comments:

Cute topic

Interesting mechanisms

Nice graphics

 

Compares to:

Trick-taking games scoring penalty points

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 1

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0