PLAYED FOR YOU

 

Stern von Afrika

On the search for a famous diamond

 

The world’s biggest diamond, "Stern von Afrika", must be found and taken safely to Tangier or Cairo, travelling over land, over sea and by air.

The markers showing gems, horse shoes, robbers or nothing at all are randomly placed, face-down, on the red spots on the board. You begin with a starting capital of 300 $ and choose Cairo or Tangier for your starting place. The track is made up from red and black spots.

You roll the die and move over land, accordingly, for free and in any direction of your choice, and you can also move fewer steps. To travel over sea you pay 100 $ for each track segment between two red spots and move according to your die result, along all spots. If you cannot pay, you can only move one spot per round on the sea track. By air you only use the red spots and pay 300 $ for each spot/step.

A marker on a red dot can be bought for 100 $. If you cannot buy or do not want to, you must roll a 4, 5 or 6 to be able to move on. If you buy, you receive between 300 and 1000 $, if you found a gem or lose all your money to the robbers. If you find “Stern von Afrika” you keep it and move as fast as possible to Tangier or Cairo. If you find a horse shoe you can only take if “Star of Afrika” has been found already. Some locations are event spots with immediate effect. If you reach Tangier or Cairo with „Stern of Afrika“, you win, unless the owner of a horse shoe reaches one of those cities before you.

A classic in the genre of family games, simple rules and lots of fun, first published in Finland in 1051, and available from Piatnik since the Fifties. Literally, old, but good!

 

Players: 2-5

Age: 10+

Time: 45+

Designer: Kari Mannerla

Artist: Elisabeth Plangger

Price: ca. 30 Euro

Publisher: Piatnik 2015

Web: www.piatnik.com

Genre: Roll & move, resources

Users: For families

Version: multi

Rules: cz de hu sk + en et fi se

In-game text: no

 

Comments:

New edition

First published in 1951

Classic roll & move mechanism

Attractive, simple family game

 

Compares to:

All roll & move games with payment for moving and with events

 

Other editions:

Peliko, Finland; Alga, Sweden

 

Chance (pink): 3

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0