Scorpio
At the start of the game time credit is put on the timer for the teams. A question is put to the first team. Then the timer is started and stopped immediately when the team answers or passes. For a correct answer, the team’s pawn moves. In any other case the question goes to the next team, who must answer immediately without any timer action. An answer is correct if the bold-print part of the answer on the card is given. When a team has used up its time credit, it drops out. On the yellow square you must answer all five questions on a final card correctly within the remaining time credit to win.
Quiz game * 4-16 players, ages 12 and up * Paul Catty * 639593, Piatnik, 2010 *** Wr. Spielkartenfabrik Ferd. Piatnik & Söhne * www.piatnik.com