presentation

 

Lingo Twist

Speak clearly despite grimassing

 

You are tasked with guessing terms in given categories! What is the problem? Well, you must implement handicaps of mime and gestures while at the same time pronouncing terms clearly.

The board shows a face; its gaping mouth shows category symbols for teeth - the symbols are explained in the rules; a squeaky piece is meant to be the nose and a knotted tongue represents the spinner.

The active player draws a mime card from the face-down stack; it shows the mime or gesture that must be implemented. When the category demands two terms, you must name both before your fellow players can begin to guess. Mime or gesture can be touch your nose with the tip of your tongue or stick out your tongue and hold it with both hands or biting on your index finger while talking; categories vary from things that are easily broken to titles of games, words with more than six letters or things that you take on a journey or electric devices.

If you believe that you have understood both terms correctly, you hit the nose and name one or both answers. If you are correct, you get the card, albeit in case of two demanded terms only if you correctly guessed both terms. If you guess wrongly, you are out of play for the round, the other players can continue to guess. Should nobody guess the necessary terms correctly, the active player loses one card; but a term can be repeated up to three times. If you are first to collect five mime cards, you win!

Lingo Twist is a fun, cut and not too easy version of the guess-a-term games - try to say television set while you move your stuck-out tongue quickly to and fro between corners of your mouth.

 

Players: 3-6

Age: 7+

Time: 30+

Designer: License Seven Towns

Artist: Kinetik MCD

Price: ca. 23 Euro

Publisher: Piatnik 2017

Web: www.piatnik.com

Genre: Talking, handicaps, pronunciation

Users: For families

Version: multi

Rules: de cz hu sk

In-game text: no

 

Comments:

Cute version of a standard mechanism

Some handicaps are hard to implement

Nice party game

 

Compares to:

Talking games with handicaps

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 2

Knowledge (yellow): 2

Memory (orange): 0

Communication (red): 2

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 3