presentation
Lingo Twist
Speak clearly despite grimassing
You are tasked with guessing terms in given categories! What is the problem? Well, you must implement handicaps of mime and gestures while at the same time pronouncing terms clearly.
The board shows a face; its gaping mouth shows category symbols for teeth - the symbols are explained in the rules; a squeaky piece is meant to be the nose and a knotted tongue represents the spinner.
The active player draws a mime card from the face-down stack; it shows the mime or gesture that must be implemented. When the category demands two terms, you must name both before your fellow players can begin to guess. Mime or gesture can be touch your nose with the tip of your tongue or stick out your tongue and hold it with both hands or biting on your index finger while talking; categories vary from things that are easily broken to titles of games, words with more than six letters or things that you take on a journey or electric devices.
If you believe that you have understood both terms correctly, you hit the nose and name one or both answers. If you are correct, you get the card, albeit in case of two demanded terms only if you correctly guessed both terms. If you guess wrongly, you are out of play for the round, the other players can continue to guess. Should nobody guess the necessary terms correctly, the active player loses one card; but a term can be repeated up to three times. If you are first to collect five mime cards, you win!
Lingo Twist is a fun, cut and not too easy version of the guess-a-term games - try to say television set while you move your stuck-out tongue quickly to and fro between corners of your mouth.
Players: 3-6
Age: 7+
Time: 30+
Designer: License Seven Towns
Artist: Kinetik MCD
Price: ca. 23 Euro
Publisher: Piatnik 2017
Web: www.piatnik.com
Genre: Talking, handicaps, pronunciation
Users: For families
Version: multi
Rules: de cz hu sk
In-game text: no
Comments:
Cute version of a standard mechanism
Some handicaps are hard to implement
Nice party game
Compares to:
Talking games with handicaps
Other editions:
Currently none
Chance (pink): 0
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 2
Knowledge (yellow): 2
Memory (orange): 0
Communication (red): 2
Interaction (brown): 0
Dexterity (green): 0
Action (dark green): 3