PLAYED FOR YOU
Last Word
DID I MANAGE A CORRECT LAST WORD?
At long last you are allowed to have the last word! But, as in real life, you can’t plan on it, it is up to the timer to decide if you will really have the last word or not; but creativity, imagination and a bit of knowledge and information can help to have the last word! Each player or each team holds a theme card, maybe “Christian names for men” or “what comes to mind on Australia” or “what has to do with spring”. The top letter card is turned up and determines the letter with which words to those topics have to begin, each player instantly calls out one word starting with this letter and corresponding to his personal theme. If you are the first to name a word your theme is now theme of the round. You read it our loud and start the timer. Now all players call out words corresponding to this theme, starting with the letter on the card, and the timer is ticking …! Nobody knows how long, because the duration is chosen randomly, and if it is a long time it gets difficult to have the last word for Australia with a „K“ after Kangaroo, Koala and Kookaburra. Your fellow players, by the way, can doubt any word; the decision is taken by majority vote. Wrong words are just ignored. If you named the final complete and correct word before the timer ends you move your marker one spot on the board, the theme card is discarded and its owner draws a new one. Once in the game you can swap a theme that you do not like at all for another one by using your joker tile.
Basically a version of the classic Stadt-Land-Fluss game, but a very nice one providing lots of fun. Amazing, what people come up with to have the last word!
Players: 2-8
Age: 15+
Time: 45+
Designer: License Bar David
Artist: Arthur Wagner
Price: ca. 25 Euros
Publisher: Piatnik 2011
Web: www.piatnik.com
Genre: Word association game with timer
Users: With friends
Special: Many players
Version: de
Rules: de
In-game text: yes
Comments:
Attractive version of Stadt-Land-Fluss
Very nice themes
Good game for teams and large groups
Compares to:
Tick Tack Bumm and other word games with a timer
Other editions:
Currently none
Chance (pink): 3
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 3
Memory (orange): 0
Communication (red): 2
Interaction (brown): 0
Dexterity (green): 0
Action (dark green): 0