PLAYED FOR YOU

 

Inkognito

Agents meet in Venice

 

Carnival in Venice, masked agents on secret missions roam the city. You receive cards for your own identity, aspect and mission - you might be Colonel Bubble, tall, and have Mission B to carry out. Colonel Bubble always works together with Lord Fiddlebottom and Agent X always cooperates with Madame Zsa Zsa. You need to identify your partner, make yourself known to him and implement your joint mission by deductions based on cards that you are shown. The Phantom dice device determines which character can be moved over land or water paths. If you meet other characters you ask for aspect or identity and are, accordingly, shown either two aspect cards and one identity card or two identity cards and one aspect card. One of the cards must be correct! If you meet the Ambassador you can ask for information from any player, he answers with two cards of which one must be correct. If you have identified your partner you must indicate this to him - maybe by using the manic characteristic of your character, then learn his mission and then implement the mission together to win. When you know his mission you must find on your screen the line with your two codes and then implement the order, for instance "move Colonel Bubble to Spot #1". There are special rules for a game of five and three players.

Published again and again since 1988, but still one of the best and also most beautiful deduction games, and look out for someone pinching his ear lobe and scratching his nose or pulling at his hear to mask his real mania! Regardless of how hilarious or ridiculous the resulting pantomimes may turn out, you will always enjoy this excellent game.

 

Players: 3-5

Age: 13+

Time: 60+

Designer: Leo Colovini, Alex Randolph

Artist: Fabio Maiorana, Peter Gifford

Price: ca. 35 Euro

Publisher: Piatnik 2013

Web: www.piatnik.com

Genre: Deduction

Users: With friends

Version: multi

Rules: cz de hu + en es fr  

In-game text: no

 

Comments:

Magnificent design

Excellent mix of mechanisms

Very nice also for families with some gaming experience

 

Compares to:

Cluedo and other deduction games with secretly determined combination

 

Other editions:

Ares, Kaissa, Iello, Devir

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 1

Communication (red): 3

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0