PLAYED FOR YOU

 

Dino Park

Hunting with cage and rope

 

Hunting for dinosaurs – you use curious means like a rubber hammer or a butterfly net besides ropes or traps to hunt dinosaurs and try to catch the most valuable ones. The Dinosaur cards are shuffled and stacked face-down, then you turn up and lay out three of those cards.

You roll all dice, set aside at least one of them and can, if you want to, re-roll the remaining ones, set aside at least one more and again re-roll the remaining ones, etc., or you can stop. You can only set aside items that are shown on one of the cards on display and you place an adventurer on a corresponding item on of the three cards for each die you set aside. When you set aside the binoculars, nothing happens. If you stop, you take completely filled cards; incomplete cards with adventurers on them stay in the display. If you cannot set aside a die you lose your turn; if there should be a full card or several full cards at that point they are discarded, incomplete ones remain in the display. If you have set aside all dice and at least two of them show binoculars you can re-roll all five dice, but can only take a card that is already full if you stop your turn. When all cards have been taken you add the values of your cards and win with the highest total. For a solitaire game you take the top card from the face-down stack and remove it from the game after each voluntary end of a turn.

Dino Park is a nice dice game for all the family; the dinosaurs are fantastic, the rubber hammer is cute and the stop-or-risk mechanism has been attractively adapted; who wants to leave a nearly complete dinosaur card to the next player?

 

Players: 1-4

Age: 7+

Time: 20+

Designer: Reiner Knizia

Artist: not named

Price: ca. 10 Euro

Publisher: Piatnik 2013

Web: www.piatnik.com

Genre: Dice game

Users: For families

Special: 1 player

Version: multi

Rules: cz de en fr it hu sk pl

In-game text: no

 

Comments:

Pretty design

Simple rules

Nicely varied stop/risk-mechanism

 

Compares to:

All dice game with a stop/risk mechanism

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0