Der Abenteuer Club

 

Unusual solutions for exciting adventures need to be cooperatively found. Each of the 12 adventures in the book features five chapters with a task to solve and an epilogue; you can only move to the next chapter if the task of the previous one is solved. Ina round, the chapter is read. Then the active player selects two items from their hand that they believes to be best suited to solve the task, notes them secretly on the board and then selects three more items that he believes to be not suited for the task at all. 3) Then all five cards are shuffled and revealed, the other players try to guess the two best-suited items. If the guesses are correct, the pawn advances one step. If not, a trial token is discarded and another player is selected for another try. After each successfully solved task you replenish your hand to ten cards. When the last trial token is discarded, the game is lost for all. When five chapters have been solved, the game is won.

 

Cooperative association game for 2-5 players, ages 10+

 

Publisher: Piatnik 2022

Designer: Mathias Spaan, Henrik Havighorst

Art: Felix Wermke

Web: www.piatnik.com

Stock #: 667367

 

Users: With friends

 

Version: de * Rules: de * In-game text: yes