PLAYED FOR YOU

 

Zoom

TWo-fold STRATEGY

 

New editions of games are always nice, especially when such a new edition gives a good game a wider distribution; therefore Zoom is presented again in its Pegasus edition.

A wooden board shows a grid, featuring four entrances into the grid of 32 spots - the 16 outer spots are situated on a closed line - this grid and 10 marbles per player are used for two different games:

In Zoom you start the game with four of your marbles on the outer spots and two marbles each on the corners of the inner grid; your goal is to place four marbles in a square anywhere on the inner grid. You move one of the marbles any number of spots straight ahead and can move over any number of outer spots before turning inwards. A marble cannot return to an outer spot from an inner one.

TriHop you start with eight marbles and an empty board. You place a marble in turn on one of the inner 16 spots; afterwards you must make a TriHop in each turn - you jump over three empty spots and change direction once or twice, your goal is to take all marbles into the outer spots. By “sandwiching” an opposing marble between two of your own you can return this marble to an inner spot. You can only move into an opponent’s sandwich when you thereby can “sandwich” one of his marbles in his sandwich. If you are first to put all your marbles into outer spots you win, and you lose if you cannot bring another marble out. In a variant you count the number of moves your opponent needs to take all his marbles to the outer spots.

Elegant, classy, interesting mechanisms and simple rules - just what an abstract game should be!

 

Players: 2

Age: 6/8+

Time: 30+

Designer: Frank Stark

Art: Christine Conrad

Price: ca. 40 Euro

Publisher: Pegasus Spiele 2012

Web: www.pegasus.de

Genre: Abstract placement game

Users: With friends

Special: 2 players

Version: multi

Rules: de en

In-game text: no

 

Comments:

New edition

Two different games

Abstract

Simple rules

Beautiful components

 

Compares to:

Other abstract placement games

 

Other editions:

Clemens Gerhards 2007

 

Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0