presentation
Timmy macht Urlaub
16 Items to pack
In the first game in the Timmy ... series, Timmy cleaned up his room; in this second game in the series, Timmy is about to go on holiday. But he has idled and played with his toys instead of packing his suitcase, and now players need to help him so that Mum and Dad do not notice this and get Timmy ready for departure on time.
Timmy stands in the box bottom; 16 items with a holiday theme - four items in each of four colors - are laid out around the box. The active player rolls the die, selects an item in the resulting color and fastens it to Timmy. If the die result is Black or there is no item of the color result left in stock, the active player selects any item to put on Timmy. If, during the fastening, an item falls off Timmy or touches the table, the game is lost for all players. If, however, players manage to place all items on Timmy, all players win together and Timmy can depart for his holiday.
Timmy macht Urlaub uses a familiar and favored topic; suiting the target group age, the game has no random generator that causes items to fall off; therefore, there is no individual loser in this game or an individual winner who was last one in play. In this version, dexterity and hand-eye-coordination abilities of players are the only deciding elements, and of course, cooperation - each player tries to fasten an item well to ensure that it stays on, and to place it in a way that offers options for other items to be added. The items are well selected and have sufficient angles or holes to provide means to fasten them on Timmy or other items. All in all, a very nice version of the cooperative stacking mechanism.
Players: 2-5
Age: 4+
Time: 10+
Designer: Reiner Knizia
Artist: Anne Pätzke, Mühlenkind
Price: ca. 10 Euro
Publisher: Pegasus Spiele 2019
Web: www.pegasus.de
Genre: Cooperation, dexterity
Users: For children
Version: multi
Rules: de en
In-game text: no
Comments:
Standard mechanism
Good item selection
Trains hand-eye coordination
Theme series Timmy
Compares to:
Stacking games without movement
Other editions:
Currently none
Chance (pink): 2
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 2
Interaction (brown): 2
Dexterity (green): 3
Action (dark green): 3