PLAYED FOR YOU
THUNDERSTONE ADVANCE
Die Türme des Verderbens
New challenges on Tala! Thunderstone Advance is a new series set in the Thunderstone universe and completely compatible with Thunderstone. The background for Thunderstone Advance is a new world called Tala. In Thunderstone Heart of Doom heroes have managed to find the eighth Thunderstone and have thus defeated Doom and banned him, but in his banning the heroes have been thrown through a portal onto the new world.
In the new series phrases and terms have been changed; you do not collect Thunderstones any more, but must win against the bearers of Thunderstones or wait until he flees. As in Thunderstone Village and Dungeon are prepared and each player in his turn must either visit the Village to strengthen his deck or must fight a monster in the Dungeon or make his preparation in order to improve cards in hand for the next turn or to recreate and destroy an unnecessary card from his hand.
Prepare is a new action, Familiars are a new kind of card, React is a new ability which replaces longer card texts; curses replace illness. Furthermore, there are changes in Dungeon and Village, rules have been revised and optimized and there are changes to the starting cards, too. New cards allow you quicker invasion of the Dungeon, the game comes with 11 new heroes, nine new monster groups and 19 new village cards. This series is compatible with and can be combined with all editions of Thunderstone previously released.
This sequel to Thunderstone is as good for newbies to the game as well as for those already familiar with it, the access for newcomers was facilitated, the allure to play is much higher!
Players: 1-5
Age: 12+
Time: 90+
Designer: Edward Bolme, Mike Elliott, Mark Wootton
Art: Jason Engle and Team
Price: ca. 35 Euro
Publisher: Pegasus Spiele 2012
Web: pegasus.de
Genre: Deck building game
Users: With friends
Special: 1 player
Version: de
Rules: de en
In-game text: yes
Comments:
First game in the sequel series to Thunderstone
Some game experience necessary
Basic deck building mechanisms, complex implementation
Compares to:
Thunderstone, Nightfall, Dominion and other deck-building games
Other editions:
Thunderstone Advance: Towers of Ruin, AEG
Chance (pink): 2
Tactic (turquoise): 2
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 2
Memory (orange): 2
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 0
Action (dark green): 0