PLAYED FOR YOU
Love Letter
Messages for the princess
2012 I found a small envelope in a parcel coming from Japan, holding 16 cards and rules in three languages, "R", a game by Seiji Kanai, with a topic of finding a successor for the dead king and the conflict of candidates including their love for the sister of their rival.
Also in 2012 "R" was published by Alderac as the fourth game of the "Tempest" series, under the name of "Love Letter", the topic had been revised, now you must woe the princess and get your love letters to her. For this you need helpers which you win with cards. Each of the cards show a member of Court and a value, the higher this value the nearer this person is to the princess. The text on the card names function or ability of the person. Each player is dealt one card face down, the rest is draw pile; one card is set aside unseen. In your turn you draw a card, choose one of your now two cards in hand and play it, an eventual function or ability of this card is implemented immediately. Then you put the card on your personal discard pile, stacked in a way that all cards played so far are known. If you are ousted due to a card you discard your card from your hand open-faced. When all players but one have been ousted or the draw pile is empty either the last player or the one with the card of highest value is awarded a heart; if you have 3-5 hearts, depending on the number of players, you win the game.
Nearly overlooked as "R", an instant hit as "Love Letter", there is no other game that offers such fun with a minimum of components and rules, best for 3-4 players, offering deduction, interaction, bluff and enormous fun and huge replay value.
Players: 2-4
Age: 10+
Time: 30+
Designer: Seiji Kanai
Artist: Andrew Hepworth, Jeff Himmelman
Price: ca. 10 Euro
Publisher: Pegasus 2013
Web: www.pegasus.de
Genre: Card game
Users: With friends
Version: de
Rules: de + many more
In-game text: yes
Comments:
Minimalistic components
Beautiful design
Good background story
Quickly explained
Enormous fun to play
Compares to:
First game of its kind
Other editions:
In at least 12 languages at a minimum of 16 publishers
Chance (pink): 2
Tactic (turquoise): 1
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 2
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 0