PLAYED FOR YOU

 

Love Letter

Messages for the princess

 

2012 I found a small envelope in a parcel coming from Japan, holding 16 cards and rules in three languages, "R", a game by Seiji Kanai, with a topic of finding a successor for the dead king and the conflict of candidates including their love for the sister of their rival.

Also in 2012 "R" was published by Alderac as the fourth game of the "Tempest" series, under the name of "Love Letter", the topic had been revised, now you must woe the princess and get your love letters to her. For this you need helpers which you win with cards. Each of the cards show a member of Court and a value, the higher this value the nearer this person is to the princess. The text on the card names function or ability of the person. Each player is dealt one card face down, the rest is draw pile; one card is set aside unseen. In your turn you draw a card, choose one of your now two cards in hand and play it, an eventual function or ability of this card is implemented immediately. Then you put the card on your personal discard pile, stacked in a way that all cards played so far are known. If you are ousted due to a card you discard your card from your hand open-faced. When all players but one have been ousted or the draw pile is empty either the last player or the one with the card of highest value is awarded a heart; if you have 3-5 hearts, depending on the number of players, you win the game.

Nearly overlooked as "R", an instant hit as "Love Letter", there is no other game that offers such fun with a minimum of components and rules, best for 3-4 players, offering deduction, interaction, bluff and enormous fun and huge replay value.

 

Players: 2-4

Age: 10+

Time: 30+

Designer: Seiji Kanai

Artist: Andrew Hepworth, Jeff Himmelman

Price: ca. 10 Euro

Publisher: Pegasus 2013

Web: www.pegasus.de

Genre: Card game

Users: With friends

Version: de

Rules: de + many more

In-game text: yes

 

Comments:

Minimalistic components

Beautiful design

Good background story

Quickly explained

Enormous fun to play

 

Compares to:

First game of its kind

 

Other editions:

In at least 12 languages at a minimum of 16 publishers

 

Chance (pink): 2

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 2

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0