Dungeon
Roll
You choose
or are assigned a hero and start with his novice side, one player is
adventurer, and his left neighbor is Dungeon master. You roll seven group dice
to collect your companions, the dungeon master takes care of the dungeon dice.
An adventurer's turn comprises 1) Fighting monsters - only with active dice,
used dice go to the cemetery and effects are implemented. 2) Plunder phase. 3)
Dragon phase - he appears when three dragon dice are in the lair und must be
fought with three different companions. 4) Regrouping - adventurers retire or
return to the tavern or try the next dungeon level.
Dice game
for 1-4 players, ages 8+
Publisher:
Pegasus 2013
Designer:
Chris Darden
Art: Rob
Lundy, Eric J. Carter
Web:
www.pegasus.de
Stock#:
51930G
Users: For
families
Special: 1
player
Version: de * Rules: de en * In-game text: no