Doodle Dungeon
The surprisingly cheap dungeon turns out to be an empty cave which you need to furnish before you can clobber heroes there. In Phase A, you furnish the dungeon - in 14 rounds you select one card from a display and mark the indicated walls, traps, monsters, and treasures or note them secretly or mark upgrades. In Phase B you hand your dungeon to the left and mark a path on the newly received dungeon, orthogonally from case to case, maximum twice across the same case. Then you hand back the dungeon to the right and begin Phase C with a hero at the entry of the dungeon. A turn comprises hero movement, resolving encounter and dungeon action, resolving hero actions, and replenishing your hand. Combat is resolved by rolling dice. When all heroes are dead or escaped, you score for treasures still guarded by monsters, surviving monsters and dead heroes.
Area filling and adventure game for 2-4 players, ages 10+
Publisher: Pegasus Spiele 2020
Designer: Ulrich Blum
Art: John Kovalic, Adam Levermore, Barry Slate, atelier198
Web: www.pegasus.de
Users: With friends
Version: de * Rules: de en * In-game text: yes