presentation
Curli Kuller
Snails eat salad
Farmer Bertram wants to protect the salad seedlings he has planted and has put up a scarecrow, which unfortunately does not help against snails which come and want to eat the tasty little seedlings.
The game area is set up using eight fence pieces, in each side you leave entrance gaps; all in all, the fenced-in area should roughly equal 4x the box size. The scarecrow goes in the middle, arms pointing at entrances, and the seedling pieces are placed around it, evenly distributed and accessible from all sides; each player chooses a side of the area, sits in front of it and selects a colored salad marker.
In your turn you take the ramp and roller snail Curli Kuller and let it roll down the ramp into the area through the entrance on your side of the area, you can also give it a good push. Curli Culler must always come from outside the area fencing and should topple as many plants in your own color as possible. Seedlings in your own color you take, seedlings in other colors go to the owners of those colors. When the scarecrow tumbles down, nobody can get seedlings, all fallen pieces are set up again. If the scarecrow is only shifted, you take fallen seedlings out. You always use all seedlings for the game, regardless of player numbers. Fallen seedling of other colors than player colors are taken by the active player. Whoever is first to collect eight seedlings of his - or colors when two or three are playing - wins.
Curli Kuller is fun to player, seedlings, fence and scarecrow are very pretty, simple and functional, and only the very courageous dare to use the scarecrow for a side fence repulsion.
Players: 2-4
Age: 4+
Time: 10+
Designer: Marco Teubner
Artist: Anne Pätzke
Price: ca. 20 Euro
Publisher: Pegasus Spiele 2018
Web: www.pegasus.de
Genre: Dexterity
Users: For children
Version: multi
Rules: de en + fr
In-game text: no
Comments:
Nice topic, fits the mechanism nicely
Very attractive components
Well-structured and illustrated rules
Revised new edition 1st Edition Selecta 2008
Compares to:
Beppo Bock and other games with target + hit mechanism
Other editions:
Matagot (fr), earlier at Selecta (2008)
Chance (pink): 0
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 3
Action (dark green): 3