presentation

 

Asterix & Obelix

Mission Zaubertrank

 

Miraculix needs ingredients for the magic potion to defeat the Romans. Location cards are laid out in numerical order; the Roman pawn begins in the Roman Camp; then all decide together on what challenge to take up and draw between four to eight cards with tasks, ranging from One Roman to Conquer Rome. The first task is revealed - always demanding delivery of mistletoe, strawberries and/or fishes -  and each player selects a character, places it on the corresponding location card and takes one magic potion marker and ingredients according to the character card. Finally, two Calamity tokens are drawn, and all decide together where to deposit them.

A turn comprises: Two actions - advance Roman one step on the time track - drawing and placing Calamity tokens, but not on a card where the Roman is currently standing. In addition to the actions, you may move twice per turn. Actions are: Use location - even twice, but on varying locations; drink magic potions; pass on two cards/ingredients; play two Auxiliary cards; or complete a part task of a card - only once per turn. To complete a part task, your character must stand on the task card stack and discard the ingredient on demand. For a completed task card, the corresponding rewards are earned. If a Calamity marker cannot be placed, the Roman pawn advances by two steps. When the Roman returns to the Roman Camp, before all tasks have been resolved, all players lose together.

Not as easy as it sounds - good joint management of ingredients, Auxiliary cards and Calamity markers is a decisive factor; the tasks, however, are manageable despite a rather great element of chance!

 

Players: 2-4

Age: 10+

Time: 40+

Designer: Lukas Zach, Michael Palm

Artist: Fiore GmbH

Price: ca. 14 Euro

Publisher: Pegasus Spiele 2017

Web: www.pegasus.de

Genre: Cooperation, resources management

Users: For families

Version: de

Rules: de

In-game text: yes

 

Comments:

Topic nicely implemented

Good cooperation and planning necessary

Tasks are manageable

 

Compares to:

Cooperative card and resources management

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0