presentation
Concordia
Aegyptus et Creta
Concordia takes us to ancient Rome to find Fame and Fortune in the Roman Empire. As a colonist, you go on the modular board into one of the provinces in the Empire or in Italy to produce brick, food, cloth, wine or tools. All begin with an identical set of cards and acquire additional cards, which are used for actions and victory points. The Tribune lets you take up spent cards again, which results in an intermediate scoring. If you build the last house or buy the last character card, you take Concordia, followed by a last turn for each player. Then you score Gods on character cards in relation to buildings, goods, colonists, etc. Concordia gives you 7 points.
The expansion Concordia Aegyptus et Creta comes with new boards for use with the base game.
In the Aegyptus scenario, Memphis is the starting town; town tiles B are removed, a bonus food is placed in Kush; PRAEFEKT gives additional food when producing in Nile provinces and for players with incense trade for production in a province with a harbor town at the Red See. ARCHITEKT allows several sea colonists per sea route; sea colonists to the Red See needs KOLONIST: Special case Incense Trade for sea colonists.
Scenario Creta - In this scenario, Knossos is the starting town, town tiles C are removed; Gavdos is a province with one town and variable bonus goods for production, money bonus +2.
The card depot is a double-sided board, the back side carries a variant with varied additional costs, also for combination with other boards.
Tis expansion again provides a well-made and interesting challenge for combination with the base game, the more players the bigger the challenge!
Players: 2-5
Age: 12+
Time:
Designer: Mac Gerdts, Frank Lamprecht
Artist: Marina Fahrenbach
Price: ca. 16 Euro
Publisher: PD-Verlag 2017
Web: www.pd-verlag.de
Genre: Development
Users: For experts
Version: multi
Rules: de en es it jp pl
In-game text: no
Comments:
Card depot also for use with other boards
Compares to:
Concordia and all its expansions
Other editions:
Co-production with Cranio Creations (it), Egmont Polska (pl), Más Que Oca (es) and New Games Order (jp)
Chance (pink): 0
Tactic (turquoise): 2
Strategy (blue): 3
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0