Concordia Aegyptus et Creta
Two new boards! In the Aegyptus scenario, Memphis is the starting town; town tiles B are removed, a bonus food is placed in Kush; PRAEFEKT gives additional food when producing in Nile provinces and for players with incense trade for production in a province with a harbor town at the Red See. ARCHITEKT allows several sea colonists per sea route; sea colonists to the Red See needs KOLONIST: Special case Incense Trade for sea colonists. Szenario Creta - Knossos is starting town, town tiles C are removed; Gavdos is a province with one town and variable bonus goods for production, money bonus +2.
New Concordia scenarios for 2-5 players, ages 12+
Designer: Mac Gerdts, Frank Lamprecht
Artist: Marina Fahrenbach
Web: www.pd-verlag.de
Stock#: 09718 7
Users: For experts
Version: multi * Rules: de en * In-game text: yes