PLAYED FOR YOU

 

Chipleader

Suit card sets for Chip piece cards

 

Odynauts have visited Casinos and have - why ever - smashed chips and those chips need to be reassembled as quartets of cards. You try to collect as many complete chips as possible before four different casinos have been visited.

You set down four suitable cards as a chip and need to set down a Casino card, too. Such a chip is worth the sum of card values; this total can change due to face cards played on them - Aces, kings, queens, jacks or joker. Such face cards can attack or defend a chip stack or you can use the special ability of a face card for special actions.

To acquire chip piece cards and face cards you must form sets of suit cards - suits are hearts, spades, diamonds, clubs and crowns. Out of 2x5 casino cards you shuffle five into the chip piece pile and five into the face card pile. Five suit cards are laid out as a gambling row and you are given a hand of cards according to the rules. A set is made up from three, four or five consecutive cards of the same color and you place cards from your hand on cards in the gambling row to form sets there. Depending on suit and the number of cards in the set you may draw chip piece cards and/or face cards. Cards thus drawn, which could also be casino cards, can be played instantly and you can also try to form another set: You cover the cards in the previous set with cards from the pile and can then try to form a new set.

This game rather idiosyncratically combines standard set collecting mechanisms, the game itself and the fun in playing gets a bit crowded out by the multi-step collecting mechanism, which is directed mainly by chance.

 

Players: 2-4

Age: 12+

Time: 45+

Designer: Steffan Ros

Artist: Uco Egmond

Price: ca. 12 Euro

Publisher: Odynaut Game Company 2012

Web: www.odynautgames.com

Genre: Set collecting

Users: With friends

Version: multi

Rules: de en nl

In-game text: no

 

Comments:

Very nice graphic design

Mix of standard mechanisms

Multi-step collecting mechanism

End of game can arrive very suddenly

 

Compares to:

First game of this kind, in general all set-collecting games

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0