Presentation

 

twentyone

Because it’s fun!

 

Roll dice and note results or cross values out - Twentyone provides a new version of this standard mechanism.

Six different result sheets show dice results 1 to 6 in different arrangements and also colors, in each of the five rows of a sheet there are always six results, but not all results appear in all rows. Numbers themselves are identical on each sheet. Each player uses a different sheet.

The active player takes six dice in six colors and rolls them and can, if he wants, re-roll all dice once, except those that show a 1 for a result. The second result must be accepted. Now each player must enter at least one number and can, if possible and desired, enter several numbers. A number can be entered, if it is lower or equal to the number in the case in the dice color, in the current row. If you can enter a number equal to the pip symbol in the case - e.g., you rolled “2” with the yellow die and the yellow case shows a 2, too - you have scored a hit and mark it accordingly for a bonus at the end of the game. If you cannot enter a number in your current row - you must fill rows from top to bottom - or do not want to enter a number, you must cross out the leftmost empty case in this row.

If you have filled a row completely, you add the numbers you entered and the bonuses for hits according to the table. If you have completed all rows, the game ends and all players can score their uncompleted row. Then you win with most points.

Twentyone offers an attractive interpretation of a standard mechanism - simple, thrilling, a bit tactical - that can be played everywhere and is easy to take along - an ideal addition to your holiday suitcase.

 

Players: 2-6

Age: 8+

Time: 15+

Designer: Steffen Benndorf, Reinhard Staupe

Artist: Oliver Freudenreich

Price: ca. 9 Euro

Publisher: nsv 2017

Web: www.nsv.de

Genre: Dice 

Users: For families

Version: de

Rules: de

In-game text: no

 

Comments:

Well-made version of a well-known principle

Attractive details

Good to take along

Can be played everywhere

 

Compares to:

Quinto, Qwixx and other dice games about noting results

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0