presentation
Simurgh
Call of the Dragonlord
Clans of dragon riders fighting dark powers. You breed dragons, called Simurghs, and use their abilities, collect resources and power points for your own house. Each round allows players one main action and any number of free actions. Spearmen and dragon riders are placed as workers on cases for resources, swapping of commodities for power points, for new followers or a new type of Simurgh. The board develops during the game from action tiles that introduce new action cases. When you reach the game-end condition for tiles, you score power points at the end of the round and win with most of them.
Call of the Dragonlord is a modular expansion for Simurgh, all modules can be combined in any way with the core game. Diversity – new action tiles, six dragon tiles and a set of new goals. Wizards – Using the miniatures without Forgotten Metropolis Tableau, with new rules for the magician as a vassal for the player. Forgotten Metropolis introduces a new region, Forgotten Metropolis, with new rules, including wizard miniatures and spell book decks. Leadership Tiles – Action tiles for more flexible and unforeseeable handling of the Vassals. House Ability Cards – one exclusive characteristic for each house. There are also Quests, Rogues und Homecoming Cards with new interaction.
This is a worker placement game, so resources are available to all players and you need to optimize your action sequences to win; but for this you need a learning curve of a few practice games to be able to have some control over the availability of actions and to balance the random factor of the drawing of action tiles.
Players: 2-5
Age: 12+
Time: 90+
Designer: Pierluca Zizzi, Blazej Kubacki, Andrei Novac
Artist: Odysseas Stamoglou, Enggar Adirasa, Agnieszka Kopera
Price: ca. 33 Euro
Publisher: NSKN Games 2016
Web: www.nskn.net
Genre: Fantasy, Worker placement
Users: For experts
Version: en
Rules: en pl
In-game text: yes
Comments:
Very beautiful design
Rather complex rules
Forgotten Metropolis as a new region
Modules can be combined any way
Compares to:
Simurgh
Other editions:
Baldar (pl)
Chance (pink): 1
Tactic (turquoise): 2
Strategy (blue): 2
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0