played for you

 

Safiras Wettlauf in Tarakona

Race of element dragons

 

Safiras are elemental dragons living in Tarakona – there are Earth dragons, Water dragons, Air dragons and Fire dragons and, unfortunately, also the bad little Shadow dragon Draki. Dragons draw their power from their element gems.

In this dragon race you want to get your dragon to the finish as quickly as possible. In the easy basic version you lay out the board showing the side with paths without shortcuts and without symbols on the cases, each player chooses a dragon. You roll the color die and move your dragon to the next free case of the color.. In Variant 2 you play as in variant 1, but use a number die; when the target case is occupied you go the next free case. Variant 3 is played on the side of the board that shows various path shortcuts and symbols on the cases. You roll both dice, choose one and move your dragon accordingly. The other die is given away to a player of your choice who now can move his dragon accordingly. Symbols on the cases have effects: On “Abkürzung” go go in the direction indicated by the die symbol for the die you used. “Drei Farben” – you must choose the color die. “Sechs Farben” – you stop when you choose the color die or get it as a gift. “Vorsprung” – if your turn ends on that case you move again for the indicated number of cases. “Nochmals Würfeln”-  if you reach this case you roll the depicted die and move again. The winner is always the dragon which reaches the Color Realm first

The dominant topic of the Safiras collectible dragon figurines and their story is friendship, as implemented in this game by giving away dice; otherwise all three variants use simple basic mechanisms.

 

Players: 2-4

Age: 3+

Time: 20+

Designer: not named

Artist: Fiore GmbH

Price: ca. 20 Euro

Publisher: Noris Spiele 2016

Web: www.noris-spiele.de

Genre: Roll & move

Users: For children

Version: de

Rules: de

In-game text: no

 

Comments:

Game based on collectible figurines

Pretty playing pieces

Simplest possible rules

Three versions of the game

 

Compares to:

All start-to-finish roll & move games

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0