played for you
Mops Royal
Cleaning up after the dog
The Royal Pug needs to get back orderliness to the chaos he created and players must make it happen. Each player holds an identical set of tiles showing different colors and images. Each player puts his set down face-down and draws one tile as starting tile, it cannot be one with a crown.
Then all players but one turn their tiles over to the image side. The player with the face-down set of tiles selects a tile, reveals it and all search for this tile in their stock and put it into their grid. The new tile must be horizontally or vertically adjacent to a tile already placed, and the grid can not exceed a maximum size of 5x5 tiles. Then each player may score a combination in his grid – the scored combination can only be made up of tiles of the same color or showing the same image and the combination must be one of the shapes depicted on the scoring board, albeit it being possible to be a mirror-image. Three tiles in a combination score two points, four tiles four points and five tiles seven points. A crown in the combination scores an extra points. Then you turn over one or two tiles that are marked for this in the combination depicted on the score board; the other tiles in the combination can be used to form other combinations. When 5x5 tiles are placed in the grid, you win if you are in front on the scoring track.
Once again Take it Easy provides the template for the tile choosing mechanism and once again, in this nice family game too, thinking on your own is better than copying your neighbor, if you want to win. And since Zicke Zacke Hühnerkacke feces are comme il faut, after all.
Players: 2-4
Age: 8+
Time: 30+
Designer: Günter Burkhardt
Artist: Rolf Vogt
Price: ca. 18 Euro
Publisher: Noris Spiele 2015
Web: www.noris-spiele.de
Genre: Tile placement, pattern forming
Users: For families
Version: multi
Rules: de en fr it
In-game text: no
Comments:
Mix of standard mechanisms
Cute topic
Nice drawings
Good family game
Compares to:
Take it easy
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 0
Action (dark green): 0