PLAYED FOR YOU

 

Monstermampf

Monster loves broccoli, too

 

When monsters growl they are simply hungry and need to be fed with their favorite food.

16 Monster cords show one monster and its favorite kinds of food; 40 food cards show eight different kinds of food, 5x each. The food cards are laid out face down in an 8x5 grid. In your turn you reveal the top monster and as many food cards as are indicated on the monster tile. This can result in three different situations:

-You turn up different kinds of food and none of them is a favorite food of the current monster – so you simply turn over all the food tiles.

-You did reveal two kinds of food – you take one and place it on the table open-faced.

-You turn over one or two kinds of food that the monster likes: This in turn yields two possibilities: You turn up one or more cards with food that the monster likes. When there are no cards with such food in front of players, only the active player who revealed food may call “Monstermampf” and take the happy, fed monster. The food cards are removed from the grid. But when there is food liked by the monster already in front of players, all players may call “Monstermampf” and the fastest player to touch the monster takes it; food cards are removed; when the necessary food is available more often than it is needed the active player decides which card is removed. If you call Monstermampf without all necessary food being visible must pass a turn. When all monsters are fed you win with most monsters.

Basically Monstermampf is a standard memo game, but very nicely supplemented with the correct reaction to visible cards – nice fun and side-along training for observation and reaction.

 

Players: 2-4

Age: 5+

Time: 15+

Designer: Gordon Bleu (Christian Fiore)

Art: not named

Price: ca. 8 Euro

Publisher: Noris Spiele 2012

Web: www.noris-spiele.de

Genre: Memo game

Users: For children

Version: multi

Rules: de en fr it

In-game text: no

 

Comments:

Series: Für uns ab Fünf

Nice topic

Pretty drawings

Trains observation and fast reactions

 

Compares to:

All memo and reaction games

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 3

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 2

Action (dark green): 1