presentation
Hoppla Hoppel
Catch jumping bunnies
As we all know, bunnies do lollop - the little bunnies in three colors that we find in this game do not lollop, they jump up into the air from the green meadow.
The battery-driven game basis has nine dents for the bunny rabbits; you activate those dents by pressing down on them and then placing a bunny in each dent, in any arrangement or order. Each player takes a basket. To start the game, you press the starting button in the middle of the meadow. The meadow begins to rotate and the bunnies jump into the air, in random order and quickly, one after the other. All players try simultaneously to catch as many bunnies as they can. If you did catch a bunny, you must remove it from the basket and set it down on the table, before you try to catch the next one. Bunny rabbits that are not caught, but fall randomly onto the table or floor, are not put back into a dent in the meadow, but are out of play for the round. When all bunnies have been caught or are out of play, all players count their bunnies and the player with most bunnies wins the game.
For older children you can play five rounds and award points for bunnies they caught, depending on bunny colors: three points for an orange bunny, two points for a brown one and on point for a blue rabbit that was caught. After five rounds you win with most points.
The game principle of jumping animals that must be caught, is not new, but was reimplemented rather nicely in this game, suiting the targeted age group very well. Bunnies are pretty, the meadow works well and the baskets are big enough to easily hold the bunnies.
Players: 2-4
Age: 5+
Time: 5+
Designer: not named
Artist: not named
Price: ca. 20 Euro
Publisher: Noris Spiele 2019
Web: www.noris-spiele.de
Genre: Dexterity, reaction
Users: For children
Version: de
Rules: de
In-game text: no
Comments:
Standard mechanism
Nicely varied
Extremely simple rules
Compares to:
Elefun
Other editions:
Currently none
Chance (pink): 0
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 3
Action (dark green): 3