Gute Geister

 

24 benign spirits with a red dot and six evil spirits with a black dot are spread out face down. The active player reveals one tile after the other; if a benign spirit appears, you can continue or stop. If you stop, you take all benign spirits that you revealed. If an evil spirit appears you lose all benign ones that you might have revealed in the current turn. In a variant you use the tiles to play a standard memory and win with most pairs, regardless if they are benign or evil.

 

Memo and collecting game for 2-4 players, ages4+

 

Publisher: Noris Spiele 2015

Web: www.noris-spiele.de

Stock #: 60 898 1387

 

Users: For children

 

Version: multi * Rules: de en fr it * In-game text: no