Family                 

 

Alter                    10

Spezial                

 

Der Feuer-Salamander

WhO FINDS THE CRYSTAL?

 

The Fire Salamander guards the Crystal of Wisdom in the ruin’s  84 chambers of different values, players go searching for it in the guise of king, queen, monk or robber.

The Salamander cards show symbols for element, number of 1-3 stones as part of a chamber coordinate system. In your turn you throw the dice sticks, The symbol stick determines with salamander or stone symbol if you must take a card or relocate you chamber marker. The eye sticks determine the number of steps your figurine may take. If you meet another figurine you can ask its owner for information on one of his cards, on quarter, row or square of the marker location. You ask verbally and are shown the answer secretly with the help of a card. A figurine in the dungeon is freed by the questions and returns to its starting square. If the info is of use, you can ask for the card, but you must go back to your start square and there ask for the card and lay it out as part of the 3-card combination for quarter, row and square in the ruin, your cards go down first. If you make a mistake you go to the dungeons and keep the cards – their information is now known to all. If you reach or top a pre-set score with your combinations, you win the game.

Der Feuersalamander is still a good deduction game and interesting as a look bock to a game that was once and outstanding game and today is average at best. Some lengths are unavoidable due to changing information and the collecting of new combinations. All the same, it is worth some attention, especially because of the marvelous components.

 

Spieler         : 2-4

Alter            : ages 10 and up

Dauer           : ca. 60 min

 

Autor           : Johann und Michael Rüttinger

Grafik          : not stated

Titel            : ident

Preis            : ca. 25,00 Euro

Verlag          : Noris Spiele 2010

                     www.noris-spiele.de

 

Genre                    : deduction and dice game

Zielgruppe             : For families

Mechanismen         : Collect card combinations to score points

 

Kommentar:

Part 3 of the „Die Magier“ trilogy

Very beautiful components

Retro-Feeling with very quiet play

Memory and combination skills needed

 

Vergleichbar:

Aa game where you collect and deduct information

 

Zufall                            3

Taktik                  1

Strategie__                 

Kreativität          

Wissen_              

Gedächtnis          2

Kommunikation  

Interaktion                   3

Geschicklichkeit 

Action