PLAYED FOR YOU
Beeren klau‘n
mit Schnabelgrün
Magic Raven „Schnabelgrün“ wanted to speed up the ripening of his favorite berries and has transformed them into giant berries! We want to pick those berries and must sometimes save Schnabelgrün who is helping us and sometimes lands in the swamp instead of on a blueberry bush.
Schnabelgrün is placed on any bush of your choice, the blueberries are randomly and unevenly distributed on the remaining bushes, maximum 3 berries on a bush. You turn up a card from the face-down stack and implement it: When the card shows a number, 1, 2 or 3, you jump Schnabelgrün as many bushes forward.
When this move ends on a bush with berries, you can pick them all and take them. When Schnabelgrün’s move ends on an empty bush, you can turn over any empty bush and turn it into a swamp. When Schnabelgrün’s move ends in a swamp, the active player- the one who moved him - must save Schnabelgrün and put two berries from his personal stock on the swamp tile. IF there are already berries on the swamp, you need not add any. When the card you turned up shows Schnabelgrün with a berry in his peak, Schnabelgrün does not move and you may steal a berry from another player. When you cannot place berries on a swamp the player who owns most berries places two of them, has saved Schnabelgrün and wins the game.
Schnabelgrün is a character in a children’s book and has his first appearance here as a character in a game and he is a hit: enchanting illustrations, pretty components and a nice topic combine into a children’s game just as it should be.
Players: 2-4
Age: 4+
Time: 15+
Designer: Jacques Zeimet
Art: Johann Rüttinger
Price: ca. 20 Euro
Publisher: Noris Spiele 2012
Web: www.noris-spiele.de
Genre: Roll & move
Users: For children
Version: de
Rules: de
In-game text: no
Comments:
Based on the Schnabelgrün stories
Enchanting illustrations
Simple rules
Compares to:
Collecting games
Other editions:
Currently none
Chance (pink): 3
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 0
Action (dark green): 0