Aurimentic

 

You have the power to make the island resources thrive; you roll dice for new resources which you use to establish yield cases or new buildings. You also can transform resources; if you dominate an island with your building, you alone will receive the crystals and yield of its harvest fields. You win with most coins and crystals and dominating most islands. A turn begins with receiving coins, if applicable, and rolling of dice for resources; then you can place resources on island slots, transform resources or trade resources, can hire workers or set up buildings. Possible actions are determined by the weather marker on the weather board; it is moved by dice results. A tthe end of your turn you can make a grain sacrifice to move the weather marker.

 

Majorities and resources management for 2-4 players, ages12+

 

Publisher: Nikamundus 2016

Designer: Nikolaus R. Friedrich

Art: Thalia Brückner, Stefanie Friedrich

Web: -

Stock #: 4 280000 68403 5

 

Users: With friends

 

Version: multi * Rules: de en * In-game text: no