CloudAge
After a post-apocalyptic catastrophe, caused by the secret CLOUD group, we are captains of airships and collect resource and fight Cloud Militia. You play a campaign of seven chapters or three different scenarios. Resources are water, metal, and energy; city cards - partly covered by clouds - name the number of available resources. You can only travel to each city once. Metal is needed to upgrade the airship; energy produces water and supports combat. Project cards cost resources and yield bonuses and victory points. Optional legacy mode and solo version.
Dystopic development game for 1-4 players, ages 10+
Publisher: nanox Games / dlp Games 2020
Designer: Alexander Pfister, Arno Steinwender
Art: Christian Opperer
Web: www.nanox.games
Users: For experts
Special: 1 player
Version: de * Rules: de en * In-game text: no