PLAYED FOR YOU
Taschkent
Jade for Silk
At the crossroads of the ancient silk road we sell iron, indigo and jade for Tugrik = money, silk and spices.
Each player starts with three trade outposts, camel herders, a hut and a screen, commodities and card displays are prepared. In the course of the game one trade round comes after 2-4 action rounds. After round Two and Three you roll the die, Round Three is only played for a result of 3, 4, 5, o6 six, and Round Four only happens for a result of 5 or 6. Possible actions are place a trade outpost, set up a hut, move the camel herder or take 1 Tugrik. Then you have a camel herder action in which you move the camel herder (again).
In a trade round you use trade outposts to exchange commodities for Tugrik and commodities. Areas are scored in numeric order. In clockwise order you sell one commodity and receive Tugrik OR cards from the display and then remove one trade outpost; sold commodities are placed on huts without such a commodity. Using trade routes you can sell commodities of the same color in an adjacent region. When the last commodity of one kind or the last action card is taken the action round is finished and after the trade round the game ends. The player owning the lowest amount of Tugrik must drop out of the game; the other players score sets of trading cards and you win with most points.
Taschkent is a tactical game with the permanent dilemma of unpredictable numbers of action rounds - so you must make optimum use of the two action rounds that will always happen – and the necessity to make a lot of money because you do not want to have to quit at the end! A game that you should not miss!
Players: 2-4
Age: 12+
Time: 60+
Designer: Peer Sylvester
Art: Klemens Franz
Price: ca. 24 Euro
Publisher: Mücke Spiele 2012
Web: www.spielmaterial.de
Genre: Tactical trade game
Users: With friends
Version: de
Rules: de en
In-game text: no
Comments:
Interesting board design
Good components
Well-interlacing mechanisms
Good tactic is necessary
Compares to:
All collecting and swapping games with a trade topic
Other editions:
English editions
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 2
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0