played for you

 

Manhattan TraffIQ

Downtown Transports

 

In the streets of Manhattan you compete for the most remunerative routes in person and commodities transport and place lorries and taxies in the scenarios „Times Square“ and „Central Park“ on the growing map of the city.

The game features 44 city tiles and six action tiles: Add city tiles (2x), Draw city tiles (2x), Taxi movement (1x) and Lorry movement (1xc). Depending on the number of players you use 2 or 3 lorries and 4 to 8 taxis of your color.

Starting tiles for the chosen scenario are put down, for a first game the rules recommend the scenario „Times Square”.

44 city tiles are shuffled and stacked and you draw two tiles. In your turn you have two actions, chosen from four options: Place a city tile or drive a taxi or lorry, each once per turn, or – as your last action – draw a city tile. You place a new tile with correlating edges; if you thereby form a square you put one of your vehicles onto the crossing and may then do a ride with one of your earlier placed vehicles and compete at its new location: If you have more vehicles than another player on the crossing of the roads where your newly placed vehicle and the moved vehicle are located, this player must remove his vehicles. You win instantly if all your vehicles are on the map or – when all tiles have been placed and a final round was played – with most points from vehicles on the board, 2 points per lorry and 1 point per taxi.

Tile placement with a twist, which is the competing at locations – this mechanism requires good spatial thinking and planning ahead. Manhattan TraffIq is a very well-made and thrilling challenge for families with some gaming experience.

 

Players: 2-4

Age: 10+

Time: 30+

Designer: Dirk Arning

Artist: Christian Opperer

Price: ca. 15 Euro

Publisher: Mücke Spiele 2015

Web: www.mucke-spiele.de

Genre:  Placement, position

Users: For families

Version: multi

Rules: de en

In-game text: no

 

Comments:

Topic fits the mechanism nicely

Competition is a sophisticated mechanism detail

Two scenarios are available

 

Compares to:

Carcassonne for placement and tile placement

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 2

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0