PLAYED FOR YOU
Atacama
Resources beneath the desert sand
2020 in the Atacama Desert - gold, silver and copper have been found. To mine those resources drilling rigs are set up and mining concessions are limited. A playing area of nine square tiles is laid out according to parameters, each player takes one mining concession and places it, also according to given parameters, next to one side of the board. Each mining concession is only valid for two of the three resources.
Each player has 14 drilling rigs and players alternate to place one rig, never orthogonally adjacent to other rigs. When both have placed all their rigs, the game is scored - one player scores rows, the other columns, but only those that contain at least four rigs - a rig thus always is scored for both players. Each drilling rig on a resources spot for which you own a mining concession scores one point, each rig on a spot for which you have no mining concession loses you 1 point.
A variant is played with buying a mining concession in a turn of your choice: You always place three parts of the board and each player places three rigs; if you are first to buy a concession you pay one rig for it, so you can place one less, the other player gets the second concession for free.
In the tactical version you play with three towers of another color for double points. In a game for four players you use the back side of the mining concessions, and two players score rows and two score columns, you place 7 rigs.
Nice, cute and very tactical; it is an advantage to know the game, as the board parts are always placed in the same way. The game works for four players, but is better and much more interesting when played by two players!
Players: 2, 4
Age: 10+
Time: 30+
Designer: Martin Schlegel
Artist: Christian Opperer
Price: ca. 15 Euro
Publisher: Mücke Spiele 2013
Web: www.muecke-spiele.de
Genre: Placement
Users: With friends
Special: 2 players
Version: multi
Rules: de en
In-game text: no
Comments:
Edition Bohrturm
Minimalistic rules
Abstract despite the topic
Attractive components
Variants given
Compares to:
Placement games with neighborhood rules
Other editions:
Currently none
Chance (pink): 0
Tactic (turquoise): 3
Strategy (blue): 1
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0