presentation
Yu-Ca-Tan
Roll dice, bet, stop!
Roll well, bet well und stop on time! 14 betting cards are arranged in a circle; six show numbers 1-6, three show geometric symbols, two show bars for equal/not equal and three show only colors, offering scores accordingly for each die showing even or uneven numbers, shapes, colors or the exact number value.
In a round, each player has one turn; at the start of the game, you agree on the number of rounds that will be played. You select a betting card by pulling it out of the circle a bit, roll twelve dice and put those with results suiting the betting card onto the card for one point for an even or uneven number, two points for each die showing the selected shape, two points for each die in the selected color and three points for each die showing the selected number.
Then you can stop and note the score for the result of the round, or select a new betting card, re-roll remaining dice, place suitable ones, etc. You can use each betting card only once per round and you can only re-roll dice that were not previously placed on betting cards. If, however, you re-roll and do not achieve a result that can be placed on the currently selected betting card, you do not score at all for the round and your turn passes to the next player. After as many rounds as were agreed at the start, you win with most points.
Again, a very nice and well-working variation of the stop-or-continue-at-peril of losing-all principle, in a pretty, cheerful, colorful design, purely abstract and only depending on your personal how-much-risk-will-I-take status. A nice game for a filler, all occasions and all kinds of players from beginners to experts. 21 points for seven Fours are enough? For me, yes!
Players: 2-5
Age: 8+
Time: 15+
Designer: Carlo Emanuele Lanzavecchia
Artist: Kreativbunker
Price: ca. 9 Euro
Publisher: moses. Verlag 2018
Web: www.moses-verlag.de
Genre: Dice, betting, risk
Users: For families
Version: de
Rules: de en
In-game text: no
Comments:
Abstract dice rolling for risk
Pretty Design
Simple rules
Nicely varied standard mechanism
Compares to:
All games with stop-or-continue mechanism
Other editions:
Currently none
Chance (pink): 3
Tactic (turquoise): 3
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 0
Action (dark green): 0