presentation

 

Sebastian Fitzek

Safehouse

 

A bestselling book author designs a game together with a successful game designer, a game in the genre auf the book author! To be precise, Sebastian Fitzek and Marco Teuber have done a crime thriller game together - a cooperative race, a race to escape pursuers, through chapters of the game, a race against time. You have witnessed a crime, the culprit knows it and wants to silence you, so you must manage - in one of three difficulty levels of your choice - to reach the safe house of the witness protection program.

Depending on the level selected, you use pursuer cards and investigation chips; Great Danger is played without chips. Pursuer cards are randomly drawn. The book has three parts - one has five boards for each of the chapters - hotel room, harbor, city, forest and safehouse; in the card section you have chapter cards, escape cards as well as a draw pile and a discard pile; in the investigation section you have a grid of 5x5 cases to place investigation chips in the variants Big Thrill and Try to Survive.

All five chapters are played in sequence from hotel room to safehouse. You cross the chapters on movement tracks and comply with chapter cards using escape cards, earning steps. Pursuers also move for uncompleted chapter cards. In Levels II and III you must also solve the crime! Fans of Fitzek find clues and details from the books in the game.

Elaborate and attractive, thrillingly stressful, but also frustrating when once again you did not manage to escape. Thrilling and difficult entertainment, even experienced players have a struggle to survive. Combinations are hard to achieve, and mistakes easily made.

 

Players: 2-4

Age: 12+

Time: 30+

Designer: Marco Teubner, Sebastian Fitzek

Artist: Jörn Stollmann

Price: ca. 30 Euro

Publisher: moses. Verlag 2017

Web: www.moses-verlag.de

Genre: Cooperation, crime

Users: With friends

Version: de

Rules: de

In-game text: ja

 

Comments:

Very attractive components

Rules rather complex

Some game play experience necessary

Thrilling but stressful entertainment

 

Compares to:

Der Herr der Ringe and other games with jointly discarding card combinations on demand

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0