Sebastian Fitzek Safehouse Das Würfelspiel
A successful writer creates a game together with a successful game designer, in the thriller genre the writer is famous for - in this case a cooperative dice game; all start on case #17, the pursuer on case #1. You roll dice - before each roll, the pursuer advances one case and players decide which and how many of four color and two joker dice they use. For each pursuer in the result, you mark a case. Results of color dice or result sums of the same color you can enter on your sheet, help cases can be used one per game. If each case of an order is suitable filled, the order is filled and you advance as noted in the order. Used dice are set aside; if necessary dice can be retrieved but at the cost of the pursuer advancing steps equal to the highest number of unfilled orders among players. if you mark the safehouse, you continue to roll and work at orders. If everybody has marked their safehouse, the game is won. If one player is reached by the pursuer, the game is lost for all.
Cooperative flight with dice for 1-4 players, ages 12+
Designer: Marco Teubner, Sebastian Fitzek, Jörn Stollmann
Artist: Jörn Stollmann, Kreativbunker
Web: www.moses-verlag.de
Stock#: 90350
Users: With friends
Special: 1 player
Version: de * Rules: de * In-game text: no