presentation
Calavera
Skulls on dice
Many markings on the scoring sheet for lots of points! But if you are too greedy, you might lose points again. The game features dice showing dots in yellow, green, black and pink as well as one skull and one joker symbol. The scoring sheet has one row per color.
You roll six dice and can re-roll twice - skulls are set aside, they cannot be re-rolled - and choose a color from the result to mark on the scoring sheet. Jokers can be used for a color, but cannot be combined with a color in the result - 3 jokers and 1 yellow are either 1 yellow or 3 yellow, or three pink, or whatever color, but never 4 yellow! If you rolled at least one skull, your fellow players must - after you made and marked your selection - select a color or joker(s) from the remaining dice to mark on their sheet - several players can choose the same color or jokers. If you rolled three or more skulls, you yourself cannot mark anything, but the other players must use your result.
After three cases in a row there is a bonus line - when all rows are filled to that point, you score bonus points; if you manage this first, you score more points. In the grey zone, the so-called death zone, you do not score or score penalty points. To avoid having to mark cases there, you can freeze rows if you roll enough jokers. You mark the last positive result that you marked in the row. If someone has frozen all four rows, you win with most points.
Ye another addition to the genre of dice management games; the basic standard principle - roll and then select and mark a result - has been varied very attractively with interesting details.
Players: 1-4
Age: 8+
Time: 20+
Designer: Klaus-Jürgen Wrede
Artist: Kreativbunker
Price: ca. 10 Euro
Publisher: moses. Verlag 2019
Web: www.moses-verlag.de
Genre: Dice management
Users: For families
Version: de
Rules: de
In-game text: no
Comments:
Pretty design and topic
Nice mechanism details
Standard core mechanism
Compares to:
Other dice management games
Other editions:
Currently none
Chance (pink): 3
Tactic (turquoise): 2
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0