Presentation
Big Cityz
Around the world with 200 cities
Chihuahua is a dog, but also one of the cities that you need to assess based on template fact statements.
Four statement cards are laid out on the board; each player takes three markers and places one of them on the starting case on the track.
The active player draws a city card and names the city. Then he considers all four statements on the board for application to the city, and then places the city card on a free case of one of the statement cards - onto a green case if he believes that the statement applies to the city, and on a red case if he believes that the statement does not apply to the city. Risk cases show two score values and relate to both adjacent statement cards; you place the city card on a risk case if you believe that both statements apply to the city or that both statements do not apply to the city.
Then, the other players can use their markers to veto your decision by placing a marker on the city card. Then the city card is turned over and the active player scores as many steps on the track for a correct assessment as the case under the city card shows. Correct vetoes score three steps, but wrong vetoes score three penalty steps and a wrong risk assessment two penalty steps.
The city card remains on the board. Statement cards can be replaced, when they carry minimum three city cards, or two city cards on the statement card and two more on adjacent risk cases.
Big Cityz uses a standard mechanism for new statements - for instance, number of time zones between the city and Berlin, or city established before 1700 - nice entertainment using facts that you might know but need not know!
Players: 2-6
Age: 12+
Time: 30+
Designer: Peer Sylvester
Artist: Claus Stephan, Volker A. Maas
Price: ca. 18 Euro
Publisher: moses. Verlag 2017
Web: www.moses-verlag.de
Genre: Fact assessment
Users: With friends
Version: de
Rules: de
In-game text: yes
Comments:
Well-chosen selection of cities
Interesting facts for assessment
Geography knowledge helpful, but not necessary
Compares to:
All assessment games using given facts
Other editions:
Currently none
Chance (pink): 0
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 3
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0