Allerley Zauberey
In your craft shop for magical items to try own the most successful one at the end of round 10. The four phases of a round are: 1. Resources – you enter dice results into your shop sheet. 2. Production and Study – you select two dice results and either use them to manufacture items in the left side of your shop or to study energy on the right side. To manufacture an item, all slots in a row must be marked and you can then use it for all orders you own during the game. Studying gives to enchantment of normal items into magical ones or name affixes to improve your standing and more coins. Completed orders are laid out or marked on the shop sheet for those from regular customers. 3. Certificate – available for markings at resources or energy. 4. Customers – incomplete orders are relocated. After phase 3 of round 10 you sum your coins from completed items, resources certificate, studying, wizard certificate, completed orders, name affixes and regular customers.
Dice and resources management game for 1-8 players,ages 10´
Publisher: Mirakulus 2024
License: Rock Manor Games © 2021-2023
Designer: Clarence Simpson
Development, editing: Mike Gnade, Yara Lal Thiel, Rico Besteher, Chantal Bulenda, Tien Vu Do, Sven Göhlich, Felina Haun, Markus Jost
Art: T. L. Simons, Boris Stanisic, Katarzyna Kosobucka
Web: www. mirakulus.de
Stock #: 1029854
Users: With friends
Special: 1 player
Special: Many players
Version: de * Rules: de en * In-game text: yes