PLAYED FOR YOU

 

Ninja Taisen

Dice move cards, cards do combat

 

Peace that lasted 100 years has been shattered and you need to find the hidden enemy village to survive. You control ten ninja cards and win, if you have a ninja in the enemy village at the end of your turn, or if you eliminate all enemy forces.

Conflict locations representing battlefields are laid out in a row, each player puts his hidden village at the end of this row to his left, places his leader underneath and then shuffles his ninjas and arranges them, as stated in the rule, underneath village and battlefields.

In your turn you roll three dice, choose one not yet used and advance a ninja of the same color as many steps = battlefields towards the enemy village. You can only move ninjas that have no more than two cards on top of them, ninjas on top of a moved ninja go with him. The leader can be moved with any die, but only once per turn. If your ninja encounters an enemy ninja, the top cards engage in combat: Kenjutsu beats Ninjutsu who beats Youjutsu who beats Kenjutsu. In case of the same card type the higher value wins. The loser is discarded and combat continues if there are still cards left on both sides of this battlefield. You cannot retreat voluntarily. When combat due to movement at a battlefield is completed, you can do other movements with ensuing combat, using dice that have not yet been used.

This is a fast game with a high replay value and a very effective and simple combat system; it also attractive due to the painstakingly told background story. Rules are easy to remember and due to its handy size and small playing area needed the game can be taken along and played anywhere.

 

Players: 2

Age: 8+

Time: 20+

Designer: Katsumasa Tomioka

Artist: Shigeto Murata

Price: ca. 14 Euro

Publisher: Table Cross / MinimalGames 2014

Web: www.penta-merone.strikingly.com

Genre: Card comparison

Users: For families

Special: 1 player

Special: 2 players

Version: jp

Rules: de en fr jp

In-game text: no

 

Comments:

Easy rules

Interesting combination of dice and card colors

Plays quickly

High replay value

Good as a filler or for travelling

 

Compares to:

2-player games using card comparison at certain positions

 

Other editions:

Multilingual Table Cross edition, Polish edition (announced)

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 1

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0