PLAYED FOR YOU

 

Água

Der Wasserkreislauf

 

The water reserves of Planet Earth are limited, but the demand of the ever increasing population must be met. The board represents the water cycle; movement of the water is marked by arrows which are numbered. On a track at the bottom of the board the population is marked, it is supplied with water from Lake, River, Ground Water or Water Purification Plants; those sources have different capacities for water cubes and are supplied with water cubes from all players at the start of the game. The game begins with a population of four, which can rise up to 12, each players starts with 5 victory points. The starting player rolls dice for all; then in turn you choose one of the dice, use it for movement, if possible, along the arrow with the chosen dice number and can in this movement relocate any number of water dice in your color from the start of the arrow to the end of the arrow. When you cannot move you lose a victory point. When you could move you take - if available - one of your own water cubes from Lake, River or Plant put it to left-most population marker and score the corresponding victory points. When all population on the track is supplied, their water cubes go to the purification plant, cubes from the plant go back to sea and population rises by one. When someone reaches a score of 60 or the population reaches its maximum, all players finish the current round and the player with most points wins.

Água offers an interesting simulation of a real problem, with simple rules and quick play. Due to the automatic water movement after each turn the tactical element is not too dominant, all in all a nice family game.

 

Players: 3-6

Age: 7+

Time: 45+

Designer: Gil d’Orey

Art: Gil d’Orey

Price: ca. 25 Euro

Publisher: Mesaboardgames 2011

Web: www.mesaboardgames.pt

Genre: Placement game with dice

Users: For families

Version: multi

Rules: de en pt

In-game text: no

 

Comments:

Interesting topic

Good simulation

Simple rules

Not too much planning possible

 

Compares to:

All resources management games using dice

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise):1

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0