PLAYED FOR YOU

 

Voll auf die Glocke

Wrinkle your nose or sniff

 

This is a card game where you need to collect four identical color cards and inform your partner with the help of secret signs and messages to score a point.

At the start of a game you agree on a number of rounds and form two teams, partners confront each other. 54 color cards and six cards “secret sign” are shuffled face down and separately. Each team draws a card to determine how you must transmit your secret sign to your partner, either with eyes or mouth or gesture or vocally or with the help of another fantastic idea of your own. Then you must agree on a secret sign according to that card and do so without giving the other team a chance to find out what you agree on. There is only one general rule: Secret signs underneath the table are prohibited.

Then each player is dealt four color cards; if this gives you three or four identical cards or two joker you must draw new cards. Then four color cards are placed into the middle and all play at the same time. You swap one card from your hand with one from the display until nobody wants to swap anymore and a new display of four cards is laid out. If you hold four identical cards you give your secret sign as unobtrusively as possible so that your partner can hit the bell and call out “Voll auf die Glocke”, if he should hold four identical cards, too, he calls “Mega-voll-auf-die-Glocke und scores 2 points for the time. The cards must be shown for proof. If you spot the opposing sign and hit the bell on time to announce it you win a point for your team.

Amusing, simple and difficult at the same time, and be careful, a false alarm loses you a point! If you manage to keep an eye on what others collect you have an advantage.

 

Players: 4

Age: 6+

Time: 15+

Designer: not named

Art: L. Yvers, L. Jorio

Price: ca. 13 Euro

Publisher: Megableu 2012

Web: www.hutter-trade.de

Genre: Card collecting game

Users: For families

Version: de

Rules: de fr

In-game text: no

 

Comments:

Cute mechanisms

Simple rules

Advantage in keeping track of the opposition

Needs for to play

 

Compares to:

First game with this combination of mechanisms

 

Other editions:

Super Kem’s, Megableu

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0