PLAYED FOR YOU
Rocket Jockey
From Venus to Mercury via Mars
Mankind has colonized the Solar System and Rocket Jockeys connect and supply the colonies. You collect and use maneuver cards in order to deliver cargo and earn prestige points.
You lay out the planes from Mercury to Pluto and place a cargo card next to it; the cargo card must have a number other than that of the planet. A turn comprises Fuel-up, Move cargoes and Layover. For Fuel-up you draw a maneuver card, either one from the display or from the face-down stack or the discard pile. In the Move Cargoes phase you can either draw another maneuver card or play any number of maneuver cards; each maneuver card has two numbers for start and destination planets; the cargo cards are marked with the number of the destination planet. The more cards you use the more prestige you earn. You can only move cargo that you can deliver to the destination planet. Your four co-pilot cards are special actions for movement, reserving cargo or more maneuver cards; unused co-pilot cards earn you prestige at the end of the game. At the end of your turn you replace cargo cards. If you cannot replace all, you score the number of planets in your delivered cargo cards and the cargo cards are shuffled back into the pile. The game ends when the aliens – also a cargo card! - reach Earth. The planets are scored again and you win with most prestige points.
Rocket Jockey offers a very nice and fun family game; I especially like the idea not to deliver directly but to “fly” complicated detours for more prestige. You are not awarded for cargo value but for the number of maneuver cards you used, but more than five are not profitable.
Players: 2-4
Age: 10+
Time: 45+
Designer: James Spurny
Artist: Cliff Chiang, Frank Reynoso
Price: ca. 12 Euro
Publisher: Mayfair Games 2012
Web: www.mayfairgames.com
Genre: Set collecting game
Users: For families
Version: en
Rules: en
In-game text: yes
Comments:
Nice topic
Standard mechanisms, nicely combined
Rewards for complex maneuvers are a felicitous detail
Compares to:
Other set collecting games
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0