Aeroplanes
Games Variants & Mini-Expansions Set #1
Aeroplanes explores the dawn of commercial aviation between 1919 and 1939. In three eras you develop your airline. Each era comprises the steps of Income, Actions, End of Era scoring and End of Era Upkeep. Actions are buy airplane, place airport, claim passengers, buy advantage tile - pilot, maintenance, production increase, night flights or radio beacon - or take a subsidy. At the End of Era you score for majorities of airports in the markets of Europe, Africa and Asia/Australasia and for the profit from passenger points minus unused capacity. After three eras you score airplane and passenger cards.
A charter tile is placed next to any destination that is not a starting city and only where there is an opponent’s airport tile. You cannot replace a charter tile, treat it as standard airport for passenger movement and direct connections and cannot score victory points from it
Expansion for Aeroplanes for 3-5 players, ages 14+
Publisher: Mayfair Games 2012
Designer: Morgan Dontanville
Art: Patricia Raubo
Web: www.mayfairgames.com
Stock#: -
Users: With friends
Version: en * Rules: en * In-game text: no